Posts tagged blip.tv
1:07 pm - Mon, Dec 5, 2011
19 notes

rafimama:

Last week a Credit Suisse analyst reported that paid TV services like Cable and Satellite will lose 200,000 subscribers next year citing that there is a generation of viewers called ‘Cord-Nevers’ that will never subscribe for those services. 

In a follow up article titled, “TV’s Scariest Generation: The Cable-Nevers’, Bernard Gershon digs deeper into this new generation:

Cord-nevers - This is the most troubling group for the traditional operators. They are graduating college, leaving the nest and have become comfortable finding their viewing choices online. They don’t recognize networks - they know “shows.”

Before ‘on-demand’ viewing became prominent, the only way to ensure a viewer would have access to their favorite content was to bucket them into networks.   This was the great allure of cable.  A channel dedicated to music, comedy, sports, cooking, etc.  Cable networks found that there was a growing number of viewers interested in niche content and that those viewers would watch their network as long as they knew that they could find content that would appeal to them on that specific channel at any given time.  They were the Independents.  They were underdogs.

Now that viewers can watch pretty much anything they want on demand, the position on the dial is less important.  I can’t remember if ‘Mad Men’ is on AMC or Bravo.  Or if ‘It’s Always Sunny..’ is on Fox or FX or TBS… no idea.  

The new generation of viewers know shows, not networks.  

This will continue to be true for network TV programs as well as independently produced web series.  It won’t matter if a show was created for FX, TBS, HBO, or if it was distributed online only.   Great shows will reach their audience no matter how remote and quirky they are.  As long independent web series continue to be creative and unique in their approach to creating content, these cord-nevers will find the content they want.

I agree completely. Unfortunately, we don’t operate in a limited, closed system like cable TV. With web shows, what I’m seeing is a similar pattern but exacerbated by our inefficiency as an industry to brand ourselves outside of networked silos like Blip, YouTube, MyDamnChannel, Koldcast, Revision 3, etc..

By that I mean, audiences identify primarily with shows - I agree. However, video portal discovery is in its infancy and platform cross-promotion is basically non-existent. A viewer may discover a show on a particular network and thus find other shows they like on that network, but cross-site audience sharing by content genre and audience vertical is an uncracked nut. For the most part, this is in the network’s interests (better to keep the viewer on that site watching a “related” show they may or may not like rather than send them somewhere else to watch a highly relevant recommendation on another site). But it has a damaging effect as well:

If a viewer knows about Revision 3, they probably know of most of the shows there but may have never heard of other portals like Blip or The Escapist. Blip’s new layout definitely improves discovery within other Blip shows (as does YouTube’s) but due to the massive scale of those sites I doubt there’s anyone (maybe Eric and Steve, but not on the customer side) who is familiar with ALL the shows, or even all the related ones. If I like You Suck at Photoshop (MyDamnChannel), how do I find other shows like it I would enjoy as well if they’re not on MDC? 

If you look at the cross promotion The Guild (MSN/YouTube) did with The Legend of Neil (Atom) you have a rare instance of cross-network familiarity (due to shared cast members), which may have led to Guild/LoN audiences discovering Video Game Reunion (also Atom), but those fans don’t necessarily know about gaming related shows on other networks like Project:LORE (Revision 3), Gold: the Series (Blip), Zero Punctuation (The Escapist), etc. ad infinitum.

So, yes, viewers identify with shows over networks. But the web is a URL destination based delivery system with very few ways to discover content from one site to another (Google is useless for this). Until someone solves that discovery problem, a casual viewer who finds a show they like will have a difficult time finding the best related content in that vertical or genre. Similarly, advertisers cannot currently buy audience at scale based on cross-site aggregation of interest segments (i.e. I want to run McCormick Seasoning ads across all the best cooking and food-related shows on the web).

It’s not up to the distribution networks to solve this problem even if they could: on the viewer side, you need a cross platform curator (Tosh 2.0 or Ain’t It Cool News for web series), a TV Guide (Clicker started this but lost steam), or an industry representative with cross channel interests (the IAWTV, perhaps) to be vested in optimizing audience aggregation around shows on the web. Running cross platform advertising on web shows is a much more technical issue and I’ll leave that opportunity to some other entrepreneur. ;)

No one asks “where can I find the best networks online?”, but they DO ask “where can I find the best shows online?” and, for the moment at least, there is no easy answer: the best we’re offering them is networks, not shows.

1:42 pm - Mon, Nov 14, 2011
69 notes
True pioneers.
bliptv:

Matt Hullum Discusses Red vs. Blue On the Eve of Its Ninth Season Finale  
Matt Hullum, co-creator of the legendary Red vs Blue, takes blip.tv’s Eric Mortensen back to the humble beginnings of this pioneering web series, detailing the journey that led to today’s season finale. 


Eric: When did this all begin? When did you have the original idea for the show and when did it come to fruition?
Matt: It started with Burnie, Gus and Jeff tinkering around with a website called drunkgamers. Burnie was the Xbox guy and at this time in 2002 the only thing going on with Xbox was Halo. Huge popularity. Burnie spent most of his time on the website doing stuff with Halo. One day Burnie was trying to capture video footage of Halo which led him to put black bars on the top and bottom of the screen to get rid of the heads up display, which led to the idea. We put out a trailer in 2002 that got picked up in a few places and on April 1, 2003 we put out our first episode and it was received really well and really quickly. A week later a second episode was picked up by Fark, Penny Arcade and Slashdot. Then it broke open. We’ve just been rolling along ever since.
Eric: So it was instant success?
Matt: It was. We had no idea how to monetize it and didn’t realize the ramifications of having to put something out each week that a million people would see. There was nobody else doing online video and trying to serve it to a million people a week out of a spare bedroom.  
Eric: Did you have a sense that the audience was potentially that large when you were making it?
Matt: I didn’t have a good gauge on how people would react but I did have two things that made me feel positive about it. One was the first time I saw it – a specific line that was said by one of the characters. It just worked. It felt exactly right to me. The other thing was that Burnie and Gus had made this Mac switch ad parody and they put it online and at the time I was working at a visual effects company in Hollywood. They were in Austin and I was at my job and I had to manage this one guy. Everytime I went to his office he was on the internet and I had to kinda keep him in check. One day I go in and I see a picture of Gus on his screen. I was so confused. How did he know Gus? It turned out it was this Apple switch parody which I hadn’t seen yet because Burnie and Gus had created it only 12 hours before. A lightbulb went on over my head. Right there I realized how quickly something can go viral. I called Burnie immediately and we were like, this means something.
Eric: What was the team’s reaction to the initial success of the show? What came next? What did you have to re-think to be able to move forward?
Matt: A lot of it was questions like, is this a hobby or a business? Is this something we can keep going and doing? Burnie only had six episodes of ideas. But people loved it so much and wanted to see more so we continued to put out more. After the first season, which ended up being 19 episodes, people were still clamoring for it. Eventually, we screened the season two premiere along with all of season one at Lincoln Center in New York. We had people come from all over the world. It was crazy. We realized that this was something serious and that we had to keep going. 
Eric: How long was it before you realized this had a life of its own and that there was a career here for you?
Matt: Right around the beginning of season two. We realized there was more to the story that we could tell and people wanted to hear it. Everybody had such enthusiasm for the show and we wanted to continue to create more. There was such a real outpouring and we decided to start supporting it by selling DVDs and t-shirts. It allowed us to start to turn it into more of a business. 
Eric: What is the biggest difference between the show then and now. What is the biggest difference between how the show was made then and how it is made now.
Matt: Those two questions kinda go hand in hand. The biggest difference in how we make it and creatively what’s in it. We’ve incorporated a lot more animation into the show. The show used to be entirely machinima which means everything was filmed inside of Halo and was done in the multiplayer. It was all recorded live, essentially. When Microsoft released Halo 3, it had a theatre mode and allowed us to do more and expand.  We had an extra level of refinement which we think helped the production level a lot. It allowed us to have more involved lines. Now, the current season is about half animation and half machinima. So I think it’s become a much more complex show and hopefully has new and different kinds of things for people to enjoy. But at its heart it has the same spirit it always had.
Eric: Red vs. Blue is obviously a unique show, as much today as when you started  Do you see anybody making web series or TV shows or even film today that is doing anything unique, anything that inspires you guys, and influences or entertains you?
Matt: Yeah. A lot of people are doing fantastic stuff lately. Everyone in the office has their favorite but we all watch Freddie W. A lot of the guys who are big online lately. It’s been fun having us start so long ago and us still being in it, to see all the talent that is around now. We were able to collaborate with Smosh. We are big fans of theirs and it’s fun to see that stuff. There wasn’t much out there when we first started and now we‘ve waited until this kind of community built up around us and its nice to be in the middle of it. 
Eric: If you could do this all again, would you be able to prepare for what the show became? Or is it something you had to go out there and take it day by day? Is there a roadmap for creating a 9+ season web series. 
Matt: We get this question from our fans and people who want to make their own content. It’s a hard question because our vantage point is unique. We started before online video was established. It’s hard to answer based on our own experience but if I’m starting something brand new today I think consistency is very important. Getting it out to people on a regular basis, not making people wonder if it is this a one off thing. There is no one way to achieve video success online which is apparent from everything that is out there. Stick-to-itiveness. You know you keep at it and you’ll be amazed at what will happen. 
Eric: So now that the season is over do you go to an island somewhere and drink pina coladas? 
Matt: (laughs) You know I’m always surprised at the end of the season. I turn around and start to put my feet up but then I realize there is stack of papers and work I have to do. Right now we’re gearing up for season 10. It’s going to be even bigger and more outrageous. We’ve got a big project out in front of us. I’ll have to find some time for the tropical island after that.

Watch Red vs. Blue Season 9

True pioneers.

bliptv:

Matt Hullum Discusses Red vs. Blue On the Eve of Its Ninth Season Finale  

Matt Hullum, co-creator of the legendary Red vs Blue, takes blip.tv’s Eric Mortensen back to the humble beginnings of this pioneering web series, detailing the journey that led to today’s season finale



Eric: When did this all begin? When did you have the original idea for the show and when did it come to fruition?

Matt: It started with Burnie, Gus and Jeff tinkering around with a website called drunkgamers. Burnie was the Xbox guy and at this time in 2002 the only thing going on with Xbox was Halo. Huge popularity. Burnie spent most of his time on the website doing stuff with Halo. One day Burnie was trying to capture video footage of Halo which led him to put black bars on the top and bottom of the screen to get rid of the heads up display, which led to the idea. We put out a trailer in 2002 that got picked up in a few places and on April 1, 2003 we put out our first episode and it was received really well and really quickly. A week later a second episode was picked up by Fark, Penny Arcade and Slashdot. Then it broke open. We’ve just been rolling along ever since.

Eric: So it was instant success?

Matt: It was. We had no idea how to monetize it and didn’t realize the ramifications of having to put something out each week that a million people would see. There was nobody else doing online video and trying to serve it to a million people a week out of a spare bedroom.  

Eric: Did you have a sense that the audience was potentially that large when you were making it?

Matt: I didn’t have a good gauge on how people would react but I did have two things that made me feel positive about it. One was the first time I saw it – a specific line that was said by one of the characters. It just worked. It felt exactly right to me. The other thing was that Burnie and Gus had made this Mac switch ad parody and they put it online and at the time I was working at a visual effects company in Hollywood. They were in Austin and I was at my job and I had to manage this one guy. Everytime I went to his office he was on the internet and I had to kinda keep him in check. One day I go in and I see a picture of Gus on his screen. I was so confused. How did he know Gus? It turned out it was this Apple switch parody which I hadn’t seen yet because Burnie and Gus had created it only 12 hours before. A lightbulb went on over my head. Right there I realized how quickly something can go viral. I called Burnie immediately and we were like, this means something.

Eric: What was the team’s reaction to the initial success of the show? What came next? What did you have to re-think to be able to move forward?

Matt: A lot of it was questions like, is this a hobby or a business? Is this something we can keep going and doing? Burnie only had six episodes of ideas. But people loved it so much and wanted to see more so we continued to put out more. After the first season, which ended up being 19 episodes, people were still clamoring for it. Eventually, we screened the season two premiere along with all of season one at Lincoln Center in New York. We had people come from all over the world. It was crazy. We realized that this was something serious and that we had to keep going. 

Eric: How long was it before you realized this had a life of its own and that there was a career here for you?

Matt: Right around the beginning of season two. We realized there was more to the story that we could tell and people wanted to hear it. Everybody had such enthusiasm for the show and we wanted to continue to create more. There was such a real outpouring and we decided to start supporting it by selling DVDs and t-shirts. It allowed us to start to turn it into more of a business. 

Eric: What is the biggest difference between the show then and now. What is the biggest difference between how the show was made then and how it is made now.

Matt: Those two questions kinda go hand in hand. The biggest difference in how we make it and creatively what’s in it. We’ve incorporated a lot more animation into the show. The show used to be entirely machinima which means everything was filmed inside of Halo and was done in the multiplayer. It was all recorded live, essentially. When Microsoft released Halo 3, it had a theatre mode and allowed us to do more and expand.  We had an extra level of refinement which we think helped the production level a lot. It allowed us to have more involved lines. Now, the current season is about half animation and half machinima. So I think it’s become a much more complex show and hopefully has new and different kinds of things for people to enjoy. But at its heart it has the same spirit it always had.

Eric: Red vs. Blue is obviously a unique show, as much today as when you started  Do you see anybody making web series or TV shows or even film today that is doing anything unique, anything that inspires you guys, and influences or entertains you?

Matt: Yeah. A lot of people are doing fantastic stuff lately. Everyone in the office has their favorite but we all watch Freddie W. A lot of the guys who are big online lately. It’s been fun having us start so long ago and us still being in it, to see all the talent that is around now. We were able to collaborate with Smosh. We are big fans of theirs and it’s fun to see that stuff. There wasn’t much out there when we first started and now we‘ve waited until this kind of community built up around us and its nice to be in the middle of it. 

Eric: If you could do this all again, would you be able to prepare for what the show became? Or is it something you had to go out there and take it day by day? Is there a roadmap for creating a 9+ season web series. 

Matt: We get this question from our fans and people who want to make their own content. It’s a hard question because our vantage point is unique. We started before online video was established. It’s hard to answer based on our own experience but if I’m starting something brand new today I think consistency is very important. Getting it out to people on a regular basis, not making people wonder if it is this a one off thing. There is no one way to achieve video success online which is apparent from everything that is out there. Stick-to-itiveness. You know you keep at it and you’ll be amazed at what will happen. 

Eric: So now that the season is over do you go to an island somewhere and drink pina coladas? 

Matt: (laughs) You know I’m always surprised at the end of the season. I turn around and start to put my feet up but then I realize there is stack of papers and work I have to do. Right now we’re gearing up for season 10. It’s going to be even bigger and more outrageous. We’ve got a big project out in front of us. I’ll have to find some time for the tropical island after that.

Watch Red vs. Blue Season 9

3:20 pm - Fri, Jun 24, 2011
37 notes

evangotlib:

I’ve been at blip.tv for almost two-and-a-half years. It’s been quite a ride. When I started the sales team was essentially me and this one other guy. I was tasked with the following: build a sales organization; drive revenue. And do this fast please.

Flash forward to today and…

And yet, you guys have earned every bit of this. Just don’t forget to take a breath and enjoy it.

(Source: blip.tv, via mikehudack)

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